ABOUT

Game Church Games was founded by Jim Clark and Ryan Nielsen. It was born from a simple realization: the most profound stories aren't watched on a screen; they are created by friends rolling dice around a table.

We believe that tabletop gaming is the ultimate engine for human connection and creativity. Our mission is to build an immersive, accessible world that empowers players to tell their own epic stories. We are driven by a commitment to include everyone, provide interactive storytelling, as well as the belief that there is a seat at our table for everyone.

We design and publish high-quality tabletop roleplaying products that include an expansive campaign setting, new and unique creatures, thrilling adventure modules, and Game Master tools.

Our products are built for the storyteller. Whether you are a veteran dice-roller with binders full of well-worn character sheets, a seasoned Game Master looking for your next adventure, or a first-time adventurer taking your very first step into tabletop gaming, our world is designed just for you.

Jim Clark

Jim first picked up paper and pencil to create a character in 1980 during a theater arts class over 45 years ago in his junior year of high school and has been hooked on tabletop gaming ever since. After a life-changing event in April of 2017, Jim gathered everything he had ever created and started writing. So far, he has written an entire Adventurer’s Guide, Creature Catalogue, a World Guide, and multiple adventures with no plans to stop anytime soon.

Ryan Nielsen

Ryan Nielsen is an illustrator and portrait artist of fantasy and pirates. Inspired by travel, nature, the golden age of illustrators, he strives to create a vision of past beauty through the lens of modern technique. A few of the artists who have influenced him in particular include: Norman Rockwell, Howard Pyle, Jean Leon Gerome, Cynthia Shepherd, Tyler Jacobson, Dan Dos Santos, Todd Lockwood and many others.